[1] Achille Peternier. Computer Graphics and Virtual Reality at ISIN. Presentation at the AGIRE Foundation Computer Vision e Realtà Virtuale: Nuove tecnologie e applicazioni event, Manno, Switzerland, 2016. [ bib | .pdf ]
[2] Achille Peternier, Paolo Pasquali, and Raffaele Vitulli. Near real-time focusing of Sentinel-1 IW data with GPGPU. Presentation at the ESA Living Planet Symposium, Prague, Czech Republic, 2016. [ bib | .pdf ]
[3] Achille Peternier, Marco Defilippi, Alessio Cantone, and Paolo Pasquali. Computationally efficient and operational solutions for the processing of very large SAR datasets based on modern multicore and GPGPU technologies. Presentation at the International Geoscience and Remote Sensing Symposium (IGARSS), Milan, Italy, 2015. [ bib | .pdf ]
[4] Marco Defilippi, Achille Peternier, Paolo Pasquali, Alessio Cantone, Rolf Krause, and Raffaele Vitulli. Performance analysis of GPU-based software solutions for processing of large volumes of SAR data. Presentation at the ESA Big Data From Space event, Frascati, Italy, 2013. [ bib ]
[5] Achille Peternier, Danilo Ansaloni, Daniele Bonetta, Cesare Pautasso, and Walter Binder. Optimized execution unit management through hardware thread scheduling on SMT-based multicores. Presentation at the first Europe-China HPC conference in Sofia, Bulgaria, 2013. [ bib ]
[6] Achille Peternier, Dorian Krause, and Rolf Krause. An introduction to OpenCL/CUDA. Tutorial at the CSCS-FoMICS-USI Autumn School, Lugano, Switzerland, 2013. [ bib ]
[7] Achille Peternier. Brainstorming on Web Technologies and the Pipeorgan Database. Presentation at the Internationale Arbeitsgemeinschaft fuer Orgeldokumentation (IAOD), HSLU, Luzern, Switzerland, 2012. [ bib ]
[8] Daniele Bonetta, Achille Peternier, Walter Binder, and Cesare Pautasso. S: a scripting language for high-performance RESTful web services. Presentation at the 2nd DAC International Workshop on Computing in Heterogeneous, Autonomous 'N' Goal-oriented Environments (CHANGE), San Francisco, USA, 2012. [ bib ]
[9] Achille Peternier. Computer graphics from your pockets to your CAVE. Presentation at the CUSO Workshop on Semantic User Descriptions and their influence on 3D Graphics and VR, EPFL, Lausanne, Switzerland, 2008. [ bib ]
[10] Achille Peternier. CAVE du VRLAB. In Flash Informatique Magazine, EPFL, Lausanne, 2007. [ bib ]
[11] Achille Peternier. MVisio: a multi-device 2D/3D graphics engine for PDAs, PCs, and CAVEs. Presentation at the EG Consortium invited session, 12th Eurographics symposium on Virtual Environments (EGVE), Lisbon, Portugal, 2006. [ bib ]